![]() ![]() Simply watching Supreme Commander run was half the appeal in its heyday, so I was not surprised that the campaign offered me a few paragraphs of sparse flavour text before dumping me into the barren grasslands crucial to the RTS experience. Gamers have rarely asked for much from a graphical standout beyond their aesthetics. (Image credit: Square Enix) Blowing off the dust Someday, I too will dump a ton of my hard-earned income into a top-tier gaming rig, and then I'll never be left in the dust ever again. As I soaked up those titanium-plated mechs and supersonic bombing runs of the gorgeous Supreme Commander dystopia, I made a private pact that should be familiar to the many other young men reading this story. ![]() Here I was stuck with, like, Mercenaries 2 while the adults in the room ran circles around us with the finely modelled tools of destruction deployed by Crytek and Relic. If you grew up almost exclusively on consoles like I did, you became accustomed to this beautiful heartache when the PC class laps whatever third-party ports emanating from the family TV. It sounds strange now, but there was a time in the mid-2000s where every GPU benchmark was set by the latest round of RTSes-much in the same way that Sony shows off new PlayStation tech with rain-slicked Lamborghinis in a sumptuous Gran Turismo suite. ![]()
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